Exhibition / 52-Hour-Lab
Bernhardt Herbordt, Melanie Mohren
Promise, Practice, Protocol—
Performing Future Presences

Are You Meaning Company
The Ten People No. 3

Matthias Böttger
Garden Without Us

Corinne May Botz
Haunted Houses

Marcelo Cardoso Gama
Unvisible Singing III: A Souvenir

Jonathan Garfinkel
Manufactured Soundscapes

Javier Hinojosa
Emphemeral Traps

Eunjung Hwang
Creature Feature Animation

Alicja Karska, Aleksandra Went
From the Cycle

Daniel Kötter, Begum Erciyas
5 Falsche Versprechen

Pei-Wen Liu, Tobias Hoffmann

Marcell Mars
What Is Smart? What Is Stupid?

Matthias Aron Megyeri

Kaiwan Mehta
Species of Traces
An Archaeology of Journeys
of Exact Portraits of Identifiable
Existing Originals

Kerstin Meyer
What Am I Doing Here?
An Exchange Between Artists
and Professionals
of International Development

Damir Očko
Steps over the Frozen Lake

Mike Osborne
Near Monochromes

Bernardo Oyarzún
Reality Set

Dubravka Sekulić
Future Presences

Alexander Sigman
detritus | reconstructions

Katarzyna Sowula
Where Is the Truth
about the Past?

José Carlos Teixeira
Between Clarity & Fog

The New Schicksalsgemeinschaft
(Jan Altmann/Zoran Terzic/Daragh Reeves)
ZEN & SPLATTER (Laundry Chinoise)

Photo Gallery

Marcell Mars
What Is Smart? What Is Stupid?

Every problem solved by a computer is a problem processed and solved by a computer and humans. When designing the solution for the problem one should know which parts of the solution will be solved by humans and which part by the computer. It is in the interest of a commercial software company to push as many jobs on the computer as possible. They expect humans to pay for the solution. Humans expect a value for money.

There are domains of problems where humans are much better than computers. Domains like: pattern recognition, understanding semantics, recognizing context and relevancy, collaboration with other humans, making summaries ... In these domains it is better to involve humans than to give these problems to computers.

Computers are good at counting, adding, subtracting, multiplying and dividing. Very interesting things could be done when a lot of humans would collaboratively process the world while computers count, add, subtract, multiply, and divide the result of their collaboration.

During the 52-hour-lab, within workshops and individual skill-sharing, we made rules and questioned the trust of setting up the protocol of looking for the answers on questions like: What is smart? What is stupid? What is the format? What is the flow? What is the trust? What are the rules?

Marcell Mars, What Is Smart? What Is Stupid?

Marcell Mars, What Is Smart? What Is Stupid?

Photos by Frank Kleinbach